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OpenGL Robot Game

Language: C++ w/ OpenGL
Platform: PC

Controls:
W, Up = Move Forward
A, Left = Turn left
S, Down = Move backwards
D, Right = Turn right
Left Click = Switch camera forward
Right Click = Switch camera back

This game was developed for my c++ coursework in my third year of university.

The game is an OpenGL / GLSL collectathon game using data driven structures to allow for easy customisation of objects. The software uses derivication to allow objects to be created with different attributes such as being a collectable for instance. This can be edited using an XML file. The software allows objects to be made up of multiple models which give a plethora of possibilities for example the robot in the game can be edited so its head can be made into a table if required.

Features: