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2D Car Game

Language: C++ w/ SFML 2.3.2
Platform: PC

Controls:
W, Up = Move Forward
A, Left = Turn left
S, Down = Move down
D, Right = Turn right

This game was developed for my c++ coursework in my second year of university.

The game is a top down car game where you drive around a track and try to get the fastest lap time you can. The game has up to four player split screen versus. Collisions in the game are more advanced than in my other games. The cars can collide with tyres(OBB - Circle) or other cars(OBB-OBB). The collisions are polymorphic and are all done within a single loop.

Features: